Bastion Press creates world-neutral rules supplements that can be easily dropped into any campaign world. For complete information on any title, click on the cover to visit that product's homepage. An asterisk (*) indicates an upcoming product.
 
To jump to a particular product section, click one of the links below:
 
SourcebooksAdventuresCampaign SettingsNovels
 

Bastion Interactive Catalog

The new Bastion Press catalog includes information on all of our products, plus upcoming releases through early 2005.
 
Adventures, campaign settings, world-neutral supplements, novels, and more are fully detailed in this free download.
 
With this catalog, you can explore the full lineup of Bastion Press roleplaying products, read about future products, and check to see if your collection is complete.
 
To download the catalog, just click the cover.
 
 


Sourcebooks


 
Airships

Alchemy & Herbalists

Allies & Adversaries
Arms &
Armor v3.5
*
 

 

Book

of

Curses

 
 
Book of Curses*

Complete Minions
 
Doom Striders
Druids & Druidism
 
 

Egyptian Gods

 
Faeries

Friends & Familiars

Greek Gods
 
 

Guildcraft

Into the Black
Into the Blue

Into the Green
 

Lore of the Gods*
Out for Blood


Pale Designs

Spells & Magic
 
 
 
Torn Asunder
Villains: Rebirth
  
 
 
 

d20 Adventures



Bandits

Bloodhollow

Danger in Deadwood

Legacy of Akhirat
 

Where Dark
Elves Rule
    
 
 

Oathbound Campaign Setting

Products set in our Oathbound: Domains of the Forge campaign setting are written primarily for Oathbound (which, in turn, is designed to work with any campaign setting). The world of the Oathbound has seven different domains, each detailed in the following books.
 
 

Domain #1: Penance

 
The seat of political power for the world, Penance is home to Israfel, the Feathered Fowl who calls Penance her own. These three books detail the city itself, the surrounding plains, and the undercity.
 

 
Domains of
the Forge

 
Plains of Penance


Wrack & Ruin
 
Legacies of Oathbound #1
 

Domain #2: Arena

 
Far away from the bustling city streets of Penance lies an endless desert of sandy wastes where armies vie for control of underground wealth. The Warlords of Arena are the true power here, though the Feathered Fowl known as Barbello frequently intervenes over her domain.


 
Arena
 
Mysteries of Arena
 
 
 

Domain #3: Wildwood

 
The tangled jungle and trees of Wildwood are home to Haiel, the Feathered Fowl that has brought entire civilizations into his domain only to watch them wither and die. Wildwood is a brand new entry point into the world of Oathbound.
 
 
Wildwood*
   


 

Novels

Oathbound: Forged

by Thomas M. Reid


A Note about our RPGs

All of the games produced by Bastion Press use the d20 open gaming system and trademark license (more information on the license can be found at www.wizards.com/d20). These rules essentially allow us to use the Dungeons & Dragons* game rules as we create new worlds for your imaginations to explore. All of our game products require you to have the D&D* Player's Handbook, Dungeon Master* Guide, and Monster Manual.

Product Playtesting

An important role in the development of any product is proper playtesting and development. If you're interested in playtesting, please join the Bastion Press Playtesting mailing list (at Yahoogroups). Make sure you sign up to an email address that can accept email attachments of up to 1mb in size. If you have questions, please contact Steve Creech (Playtest Coordinator).

Novels

Where a good roleplaying game product brings life to your game, novels let you explore character interactions, major events, history, and the background of a campaign world in ways that are difficult to portray in game products.
 


*Dungeons & Dragons, D&D, and Dungeon Master are all trademarks owned by Wizards of the Coast, Inc. Oathbound is a registered trademark of Bastion Press, Inc. All Rights Reserved.

Sitemap | Contact Webmaster

 

 
Visit Webstudio-1.com